Archetype's Exodus: An Exploration for the True Sci-Fi Aficionado.
For a distinct breed of science-fiction enthusiast, the revelation of Exodus stood as the most significant news from a recent gaming awards ceremony. Curiously, those very fans may not have grasped its full implications during the initial showcase.
Exodus, the inaugural game from a freshly formed studio populated with veteran talent from a legendary RPG developer, was first teased a couple of years prior. At the latest event, the development team provided an targeted release window of 2027, accompanied by a spectacle-filled trailer. Before this reveal, the studio's leadership elaborated on some of the real scientific theories that serve as the basis for the game's universe: relativistic time effects, biological engineering, and interstellar colonization. These are all suitably complex ideas, which are inherently difficult to convey in a brief, showy trailer.
“It's a shame some of those fascinating and fresh ideas were shown in the trailer. All I saw was ‘generic man in space,’” wrote one commenter. Another quipped, “All I got was ‘this is like a well-known space opera RPG at home.’” Responses in community spaces were equally mixed.
The trailer's approach undoubtedly is understandable from a commercial angle. When trying to capture attention during a hours-long barrage of game announcements, what has broader appeal: A team contemplating the complexities of Einsteinian physics? Or enormous robots combusting while other war machines fire energy beams from their armor? However, in choosing loud action, the developers neglected to include the quieter details that make Exodus one of the more promising scientifically rigorous games on the horizon. Let's delve deeper.
Evolved or Alien?
Does Exodus include aliens? Yes. The answer is nuanced. Look at that shot near the beginning of the trailer, featuring a humanoid with ashen skin and cybernetic components integrated into their body. That was surely an alien, correct? Ultimately hinges on your perspective regarding one of the game's central existential inquiries: If you applied Ship of Theseus reasoning to the human genome, is what is left still humanity?
“We want the Celestials... for a player that isn't invest large amounts of time into learning the backstory, to still understand the fundamental idea that they're advanced humans, recognize that they’re an foe you have to face... But also, ultimately, make sure it's enjoyable and that they're impressive and that they play well to fight against,” explained the studio's lead executive.
Comprehending how these otherworldly beings aren't technically aliens requires wrestling with vast expanses of both the cosmos and history. Time dilation — the Einsteinian theory that time moves slower for rapidly traveling objects — is an key core tenet of Exodus’ fictional framework. Here are the basics: Humanity abandons a depleted Earth in the 23rd century for a remote corner of the Milky Way. Due to time dilation, some human colonists arrive ages before others. Those firstcomers heavily modified their DNA and took on the “Celestial” title.
“There’s different levels of evolution. The people who got to the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see unaltered humans as fundamentally unevolved, lesser, not really suitable for the dominant positions of society,” stated the game's lead writer.
Exodus is set approximately 40,000 years in the future. Ponder that immensity — that's the equivalent of all of our documented past multiplied ten times over. Now think about what humans would look like if they spent ten entire human histories advancing the frontiers of genetic manipulation. You would not possibly identify the outcome as human. You might very well believe you're observing an alien. The most vicious strain of Celestial, known as the Mara-Yama, can assume multiple forms. Some possess talons and blades and stand towering tall. Others are encased in chitinous shells. According to companion lore, when Mara-Yama travel between stars, their physical forms can atrophy into little more than a fleshy blob attached to a head.
Technology and Lore
Amidst the detonations, beam attacks, and combat creatures, you might have glimpsed snippets of otherworldly technology in the trailer. The protagonist, Jun Aslan, operates a chrome machine that radiates a purple glow. A spaceship flies into a portal and disappears at incredible speed. This all seems beyond human understanding, the kind of tech linked to a Kardashev Scale-topping civilization. Yet, these are further examples of concepts that look alien but are deeply rooted in our species' own evolution.
Beyond the core development team, the Exodus lore is being crafted by what the narrative lead called a duo of “renowned authors.” One acclaimed author has already published a massive novel set in the universe, with another planned, while another prolific writer has contributed a series of short stories. Bringing such legendary science-fiction writers into the project years before the game's release has permitted the studio to develop a rich fictional universe as a foundation for the game.
“It was really a joint venture. We had set some foundations, and working with him, he would have ideas... and we would work to see how they all fit together... With someone so talented, you don't want to handcuff him. You want to give him room to explore,” the narrative director said of the collaboration.
One interesting scene shows Jun appearing to mold the ground beneath him, forming stone into a makeshift bridge. This material, called livestone, responds to mental impulses from Celestials or augmented enforcers — descendants of later human arrivals who were granted certain technologies by the Celestials. Since Jun exhibits this ability, one might wonder about his origins.
“Jun's not exactly a Uranic human... Jun is sort of a hacked version, for want of a better term,” clarified the writer, stating that the ability to use Celestial technology is a “central mechanic of the game.”
The immense scale of the Exodus setting — both in physical space and the timeline — means there is ample room for multiple stories to exist, pulling from the same universe without causing overlap.
Stories Within the Void
Although Exodus has been in development for a couple of years and won't arrive, several stories have already begun to be told within its universe. The first major novel examines the connection between a Uranic human and a woman whose ship arrived tens of thousands later than planned, making Celestials completely alien to her experience. An episode of a sci-fi anthology depicts a poignant story about a father searching for his daughter across star systems, with time dilation resulting in life-altering effects on their family; by the time he finds her, she has experienced a lifetime.
The game itself is centered on “Jun’s story,” set on the planet Lidon — a world primarily left by Celestials that has become a human stronghold. A technological virus known as “the Rot” has begun destroying everything, including vital life support systems, and Jun must use his unique powers to {find a solution|stop